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Adventure Awaits!

Grab your beers, bongs, and wizard hats...because it's time to play some D&D! Kipernia is a is a world of High Fantasy in which a couple of greasers like to play D&D 5e. It has a history spanning thousands of years, here are the main categories to areas of Interest.

Races and Factions of Kipernia

Creator Races

The 5 original races to be created at the dawn of time

Playable Races

The remains and descendants of the creator races that can potentially work with others

Other Races

The other races that are generally considered to be too stupid or too hostile (or both) to potentially cooperate with other races

Famous Characters

PCs

The Lands and Cultures of Kipernia

The prime material plane of Kipernia is mostly the Endless Ocean, however a collection of continents grouped somewhat together gives the land life with the Great Sea in between.

Buenopia

The southern landmass located in the west, South of Korvair.

Dratoa

Dragon island

Jurasis

Jungle island

Korvair

The Northern landamss located in the west, North of Buenopia

Nor'isca

Winter Island

The Great Sea & The Endless Ocean

Oceans

Misc. General Cultural Info

https://kipernia.wikia.com/wiki/Category:Culture

Pantheon

The Eight are the primary pantheon of Kipernia, typically worshiped by humans their temples are by far the most common, although some more than others. Many non-humans also worship, or at least acknowledge these gods due to the prevalence of Human Civilization. Pelor and Bahamut are the most commonly worship, often having their temples together. It is not uncommon to see a temple of Erathis combined with the other 2 into a grand temple in major cities. Temples of Ioun are often either hidden or located in areas with large concentrations of magic users. And do to their very nature, Avandra and Melora often have their temples located in more remote locations, while Kord and The Raven Queen keep a respectful distance from the others.

The Eight

Name Province Domain
Avandra - The Lucky Wanderer Patron Goddess Hallings and Goddess of freedom, travel and luck CG - Trickery, Nature
Bahamut - The Bright Judge Dragon God of Justice and Nobility LG - Life, War
Erathis - The Guiding Hand Goddess of Civilization and Invention LN - Knowledge
Ioun - The Omnissiah Goddess of Knowledge and Magic N - Arcana, Knowledge
Melora - The Wild Breath Goddess of Nature, Wilderness, and the Sea CG - Nature, Tempest
Kord - The Furious Storm God of Strength and Storms CN - Tempest, War
Pelor - The Dawnfather God of the Sun, Summer, And Agriculture NG - Life, Light
The Raven Queen - The Nightmother Mortal turned Goddess of Death and Winter N - Life, Grave

The Dark Ones

Name

Province

Asmodeus - The Fallen One fallen celestial and ruller of the 9 hells
Demogorgon - The Prince of Destruction current ruler of the abyss
Lolth - The Spider Queen
Tharizdun - The Chained God Creator of the Abyss, God of Madness and Evil. Currently imprisioned in Carceri
Tiamat - The Draconian Tyrant
Torog - The Crawling King cursed by a primordial he killed during the Godstorm to rule the underdark, pretty emo
Vecna - The Dark God motal turned god of secrets and darkness
Zehir - The Winding Serpent god of shadows poison and treachery

Dwarf Gods

Known as The Mordinsamman

Name Province Alignment &

Main Domain

Description
Abbathor Greed NE - Trickery
Berronar Truesilver Hearth, home, truth LG - Life, Light
Clangeddin Silverbeard War, strategy LG - War
Dugmaren Brightmantle Discovery CG - Knowledge
Dumathoin Buried Secrets N - Grave, Knowledge
Torm Gulthyn - The Stalwart Protector Vigilance LG - War, Light
Haela Brightaxe - The Champion Combat prowess,

luck in battle

CG - War
Hanseath - The Ale Singer Festivity, brewing, song CN - Trickery, War
Marthammor Duin Explorers, wanderers,

the lost

NG - Nature, Trickery
Moradin - The Eternal Hammer Primary deity of Dwarves LG - Forge, Knowledge
Muamman Duathal Storms, travel NG - Tempest
Mya Clan, family, wisdom NG - Knowledge, Life
Roknar Lies, intrigue NE - Trickery
Sharindlar Healing, love CG - Life
Thard Harr Wilderness, hunting CG - Nature
Tharmekhul Fire, forges, molten rock N - Forge, Light
Thautam Mysteries, darkness, lost

treasures

N - Knowledge, trickery
Ulaa Mining, quarrying LG - Forge
Valkauna Oaths, birth, aging, death LN - Grave, Life
Vergadain Luck, wealth N - Trickery

Elf

The Seldarine

Name Province Alignment &

Main Domain

Aerdrie Faenya Air, rain, fertility, birth CG - Life, Tempest, Trickery
Angharradh Wisdom, growth, protection CG - Knowledge, Life, War
Alathrien Druanna Runes, writing, spellcasting N - Arcana, Knowledge
Alobal Lorfiril Revelry, mirth CG - Life, Trickery
Araleth Letheranil Light, stars, revelations CG - Knowledge, Light
Corellon Larenthian Primary god of elves CG - Arcana, Life, Light, War
Darahl Tilvenar Fire, Earth, Metalwork LN - Forge, Light
Deep Sashelas Creativity, knowledge, sea CG - Knowledge, Nature, Tempest
Elebrin Liothiel

Gnome

Name Province

Halfling

Name Province
  • Draconic (believed to be offshoot of primordial)
  • Giant
  • Orcish
  • The Fey Court
  • Other (fiends, dead religions, monster religions like yuan ti etc.)

The History of Kipernia

Kipernia, like all other realms, is a separate reality of sorts drifts in the Deep Etheral. IT is seperate from other realities, but all are potentially linked to the Outter realms, and therefore each other. But that is a different matter entirely that many scholars at the Arcane Collective debate to this very day.

Kipernia has a vast history, but before that is covered it is important to understand how time is kept in this realm. The calander was figured out by ANCIENT race and all races tend to follow it, occasionally with some variation on naming.

Days

6 days in a week, 4 weeks in a month (Solstice months have 5 weeks)

Morndas Tesdas Wendardas Tyrdas Fredas Praysdas
Monday Tuesday Wednesday Thursday Fri/Sat Sunday

Months

There are 24 days / 4 weeks per month, 300 days per year, High Dawn and Deep Dusk have 5 weeks (solstice)

Niwynar January New Year
Wintersleep February
Ides March Spring Begins
Deluge April Rain & Floods
Bloomseed May Plant Growth
High Dawn June Summer Solstice
Swelter July Midsummer
Firebrush August Wildfires
Harvest Moon September Fall, Harvest
Leaf Turn October Leaves change
Frostfall November Snowfall
Deep Dusk Decemnber Winter Solstice

Timeline of Events

See History

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